![]() ![]() this idea could work if a wendigo attacks chris then josh could just kill off the wendigo in his wendigo form. ![]() I had this other idea where once josh gets cured he can choose to turn into a wendigo at any time. ![]() When he does get cured, they have some sort of impactful scene where they hug or something? honestly, i hate the fact that you could choose to keep him as a wendigo, but the choice of curing chris's best friend or leaving him for dead would be one of the hardest choices I believe.Ĭonsidering we made the player watch/play flashbacks to when josh and Chris were friends, I think they'd most likely decide to cure him. ![]() When chris does run into josh as a wendigo, josh doesn't seem to attack him (like in the first game when hannah recognizes josh) josh just analyses chris, while josh is distracted chris has the choice to use the cure on josh or to leave him as a wendigo. i think the flashbacks should be playable too, to make the player feel more emotional and understanding of josh. while doing so he finds items and other things that trigger flashbacks about josh and the night he pulled the prank. you can hear in the first game that he says he wants to make a cure, so maybe in the sequel, he could go back to the mountains and try to cure the wendigos. I had an idea that Chris attempts to create a cure for the wendigo. ![]()
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